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Online multiplayer board game

Project Overview

In this two-player game, the players move their pieces on a board that is marked off in squares, 8 squares wide and 8 squares deep. Some squares have special functionality. For example, a ladder provides a shortcut to a square along with the endless board and a slide obliges a player to return to another square along with the endless board.

There is no endpoint: the player has to keep moving their pieces forever.

Gamers can:

  • Build your own board city
  • Unlock new boards from all that board hopping
  • Collect rewards, free rolls, coins, gems, special boards, and more
  • Upgrade your game board’s sections
  • Invite your friends for more goodies

Client

EU-based game dev startup.

Industry

Game dev.

Challenge

The client entrusted us with the development of a game based on the concept of an existing mobile game.

Development Process

The project was created on the Unity game engine using the C# language.

Result

At the moment, we have implemented an MVP game (minimum viable product). But, there is still a lot of work to be done to finish the project.

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